Function pushScene(id: string, args: unknown[]): void Push the current active scene to a stack and then goes to the new sceneparam id- The scene name.param args- The args passed to the scene definition. scene("mainScene", () => { add([ text("this is the first scene", { size: 32 }), pos(center()), ]); }); scene("otherScene", () => { add([ sprite("bean"), pos(center()), ]); }); pushScene("mainScene"); since v3001.1group Scenessee