Function popScene(): void Pops the scene from the stack and set as current active scene. Only works if the current scene was entered using pushScene. scene("mainScene", () => { add([ text("this is the first scene", { size: 32 }), pos(center()), ]); }); scene("otherScene", () => { add([ sprite("bean"), pos(center()), ]); }); pushScene("mainScene"); popScene(); // return to the current scene since v3001.1group Scenes