Function onGamepadStick(stick: KGamepadStick, action: (value: Vec2, gameepad: KGamepad) => void): KEventController Register an event that runs when the gamepad axis exists.param stick- The stick to listen for. See param action- The function that is run when a specific gamepad stick is moved. // player to be moved let player = add([ pos(center()), sprite("bean"), ]); // when left stick is moved onGamepadStick("left", (stickVector, gp) => { player.move(stickVector.x, 0); }); returns The event controller.since v3000.0group Inputsubgroup Gamepad
Function onGamepadStick(stick: KGamepadStick, action: (value: Vec2, gameepad: KGamepad) => void): KEventController Register an event that runs when the gamepad axis exists.param stick- The stick to listen for. See param action- The function that is run when a specific gamepad stick is moved. // player move let player = add([ pos(center()), sprite(`bean`), ]); // when left stick is moved onGamepadStick("left", (stickVector, gp) => { player.move(stickVector.x, 0); }); returns The event controller.since v3000.0group Inputsubgroup Gamepad