skew(x: number , y: number ): SkewComp

Set the skew of a Game Object.

paramx- The x skew to set.

paramy- The y skew to set.

// skew x
add([
    sprite("bean"),
	   skew(45, 0),
]);

returnsThe skew comp.

sincev4000.0

groupComponents

subgroupTransform

skew(s: Vec2 ): SkewComp