loadHappy(name?: string , opt?: LoadBitmapFontOpt ): Asset<BitmapFontData>

Load default font "happy".

paramname- Optional name for happy. Default to happy.

paramopt- Optional config for

loadHappy();

add([
    text("ohhi", { font: "happy" }),
]);

returnsThe asset data.

sincev4000.0

groupAssets

subgroupFonts