createPrefab(name: string , obj: GameObj ): SerializedGameObj

Serialize a game object and register it (like loadPrefab does).

paramname- Name to register the prefab.

paramobj- The game object to serialize.

const beanObj = add([ sprite("bean") ]);
createPrefab("bean", beanObj);

addPrefab("bean"); // Now you can use as prefab

returnsThe serialized game object.

sincev4000.0

groupGame Obj

createPrefab(obj: GameObj ): SerializedGameObj

Serialize a game object.

paramobj- The game object to serialize.

const beanObj = add([ sprite("bean") ]);
const beanPrefab = createPrefab(beanObj);

addPrefab(beanPrefab); // Now you can use as prefab

returnsThe serialized game object.

sincev4000.0

groupGame Obj

subgroupPrefabs