ParticlesOpt: max: number
Maximum number of simultaneously rendered particles.
lifeTime?:
[
number, number
]
Minimum and maximum lifetime of a particle in seconds.
speed?:
[
number, number
]
Minimum and maximum speed of a particle in pixels per second.
Minimum and maximum acceleration of a particle in pixels per second^2.
damping?:
[
number, number
]
Minimum and maximum damping of a particle.
angle?:
[
number, number
]
Minimum and maximum start angle of a particle.
Minimum and maximum angular velocity of a particle.
scales?: number[] | Vec2[]
Scale from start to end for a particle.
Colors from start to end for a particle.
Opacity from start to end for a particle.
Quads from start to end for a particle.
Texture used for the particle.
Options for the particles's component
groupComponents
subgroupComponent Types